This document describes the gamemaker hangeul(Korean characters) input library, which is very simple to use. It will help you to be free from the terrible default hangeul IME and any other problems it makes.
With this, you can easily make a hangeul input system and avoid issues with default hangeul ime
It puts the Korean characters after combining them in Microsoft ime which delays and interrupts gameplay.
you can create a Korean text structure like the following:
text = kortext();
It contains the string that you want to control and functions about it.
text.input(text_to_write_in);
By using the input() function like above, you can write texts.
following is an example of writing texts with keyboard_string
//Step Event
text.input(keyboard_string);
keyboard_string = "";